Como editar a clase Duelist

domingo, 15 de setembro de 2013

              ""BARRA DE SKILL  ""

Duelist

"

bem não a uma regra para o uso da barra de skill do duelist .isso vai depender do jogador pós e ele q  ira jogar com o char e usar as skill..

bem eu uso as skill na seguinte forma..

f1= sonic rage    f2=sonic buster    f3=sonic storm   f4=triple sonic slash   f5=rush impact     f6= rush     f7= arma   f8= replice stance > refletc    f9=mana   f10=cp potion   f11=sonic move   f12= o sonic focus ......

o resto da barra e a escolha isso dependo do jogar do modo que ele sente-se melhor... Eu jogo com essa barra ai por que e mas fácio para lançar os combos .. presta atenção na seguinte forma de lançar os combos   "F2" "F3" "F4" e depos a blaster que o lugar dela e a escolha sua.. bem eu só uso esse combo ai para matas meus inimigos   "( nunca deixe seu duelsit bate hites normais durante os combos pós isso cancela o combo)"   .... a sonic rage esta no "F1" para vc recarregar seu focus pós sem ele seus danos serão fracos e sem falar que a skill triple sonic slash so ativa com o focus no lvl 4 mas recomendo usar no lvl 8 pós isso dar mas danos no seu oponente.. sempre use o "FINAL SECRET" mas isso no começo não no final ela almenta 30% do damage das skill sempre use a skill "WAR CRY" ela aumenta seu atk use tamebm a "DUELIST SPIRIT" ela almenta seu atk spd... sempre ativa os totei pós ele te ajudarar e muito.... uma dica nunca deixe o seu dueleist sem "CP" pos ele nesesita e muito do cp para não levar muitos danos....




Qual quer duvida ou dicas e só postar ai..

Obrigado......


Postado por Unknown às 00:15 Um comentário:
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sábado, 14 de setembro de 2013


APRENDA COM O MELHOR DOS MELHORES DUELIST DO MUNDO...








GO..

Postado por Unknown às 19:59 Nenhum comentário:
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TÁTICAS DE JOGO COM "DUELIST"...

GALERA QUERO AJUDAR VOCÊS COM A JOGABILIDADE DO DUELIST,POREM E COMPLICADO MAS COM O TEMPO SE PEGA O JEITO .

VAMOS LA. COMEÇANDO COM O MAX FOCE SEMPRE DEIXE NO LVL8 QUANDO LANÇAR OS COMBOS.. SEMPRE FIQUE DE OLHO AO SEU REDOR E COM AS CLASSES COMO ARCHER ELES DÃO MAS TRABALHO PARA MATA POR POSSUIR UM SPD MAS ALTO QUE O DO DUELIST SE VOCÊ JOGA UM SERVER QUE NÃO E "H5 POR NÃO POSSUIR A RUSH IMPACT  CORRA " CORRA DELES  USE O SENÁRIO AO SEU FAVOR  USE SEMPRE O "WB " PARA DESARMA SEUS OPONENTE  QUANDO VOCÊ LEVAR O DSARM CORRA ATE PODER COLOCAR A ARMA DE VOLTA SEMPRE ATAQUE SEU OPONENTE PELA AS COSTA DA MAS DAMAGE E NAS TRETAS USE OS COMBOS DE AREA QUE ESTÃO POSTADOS AI NO BLOG.

QUANDO LEVAR FEAR SEMPRE TIRE OS ZERCK  POS ISSO TI DA MAS CHANCE DE FICAR VIVO  CONTRA CLASE SH SEMPRE SUA AS SKILL DE LONGO ALCANCE POS SE TENTAR CHEGAR PERTO VAI MORRER ENTÃO FIQUE COM AS DE LONGO ALCANCE MESMO SEMPRE JOGUE FULL P.ATK  E ACURACY POS O PONTO FORTE DO DUELIST E O ATK E A ACURACY.SEMPRE SE BUFA FULL ZERCK E RESIST´S  PÓS O DUELIST E A SEGUNDA CLASSE QUE TEM MAS RESISTÊNCIA SÓ FICA ATRAS DOS TANKER  ENTÃO USE ISSO A SEU FAVOR .. COMO USAR ISSO? COM BUFFER E TAIS E COM SEU ELEVADO HP SEMPRE USE DYAS DE CON POS ISSO TI DA MAS RESISTC E MAS FIDA .... DUELIST E UMA CLASSE BOA PARA DUTO "PVP/PVE/TRETA" ENTÃO JOGUE COM TUDO OQ ELE TEM DE MELHOR SEJA OUSADO  DESFRUTE DO SENÁRIO NUNCA ATAQUE DIRETAMENTE NÃO APAVORE COM OS COMBOS E TAIS FIQUE CALMO PÓS A CLASSE E MEIO COMPLICADA MESMO.. 

NÃO SOU O MELHOR DA CLASSE, MAS FUI APRENDIZ DOS MELHORES DUELIST DO MUNDO COMO EX: MuerteLegender e Gicobbe e wotan

QUAL QUER DUVIDAS E SÓ COMENTAR "AGRADEÇO PELA VISITA"

Postado por Unknown às 19:50 Nenhum comentário:
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quinta-feira, 12 de setembro de 2013

Imagens.

Imagens dos Duelsit.











MELHOR DUELIST DA HISTÓRIA.




Postado por Unknown às 17:50 Nenhum comentário:
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quarta-feira, 11 de setembro de 2013



    • GO 


Postado por Unknown às 20:45 Nenhum comentário:
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Elementos para Duelist e tais

Duelist: Classe boa para PvP/PvE



Gladiator

O Gladiador é especialista em combate com duas espadas. É considerado uma das melhores classes para PvP (1vs1). Possui habilidades tanto para caça específica de monstros quando habilidades para ataques poderosos contra jogadores. O jogador que opta pela classe Gladiator deve administrar bem o carregamento da habilidade Sonic Focus que a fonte da força do personagem.
- Dica: Durante a progressão de níveis do gladiador, procure caçar monstros que atendam as habilidades que vosse possui de Detect Weakness. Fique esperto às charges da sua habilidade Sonic Focus os e ela q aumenta o danos que você da no seu oponente use sempre a final secret..


ClassAttribute
DuelistFire/Water/Earth/Wind

Atributos para todas as clase Humanas.

Human

ClassAttribute
DuelistFire/Water/Earth/Wind
DreadnoughtEarth
Phoenix KnightHoly
Hell KnightDark
AdventurerFire/Water/Earth/Wind
SagittariusFire/Water/Earth/Wind
ArchmageFire
SoultakerDark
Arcana lordFire, Holy
CardinalHoly
HierophantHoly


Postado por Unknown às 20:12 Nenhum comentário:
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terça-feira, 10 de setembro de 2013

Em breve estarei postando novidades. 

Não perca em breve o blog estará de cara "NOVA"



  



Novidades em breve.... tudo com mas detalhes sobre a classe Dueist...

"Agradeço pela visita"

Postado por Unknown às 14:13 Nenhum comentário:
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quinta-feira, 5 de setembro de 2013

Essas skills modificam o stat básico:

Accuracy +X _________ X between +0.4 and +3.0 CP Recovery +X ______ X between +0.1 and +0.8 Critical +X ___________ X between +4.9 and +32.7 Dodge +X ___________ X between +0.4 and +3.0 HP Recover +X _______ X between +0.1 and +0.8 M. Atk. +X __________ X between +2.5 +28.2 Maximum CP +X ______ X between +19.2 and +214.9 Maximum HP +X ______ X between +12.7 and +155.9 Maximum MP +X ______ X between +6.1 and +115.1 M. Def. +X __________ X between +4 and +30.8 MP Recovery +X ______ X between +0.1 and +0.4 P. Atk. +X ___________ X between +2.2 and +24.2 P. Def. +X ___________ X between +5.1 and +38.2 CON +1 INT +1 MEN +1 STR +1>>Active Skills

Essas skills só podem ser usadas quando acionadas.


Active: Absorbs HP.Active: Allows you to reflect some of the damage you incurred back to the enemy for a certain amount of time. Excludes damage from skill or remote attacks.

Active: Attacks by throwing a boulder.    Active: Burns up the enemy's MP.Active: Decreases all skill MP consumption rates temporarily.   Active: Decreases all skill re-use times temporarily.Active: Decreases a target's urge to attack. Active: Decreases the magic MP consumption rate temporarily.Active: Decreases the magic re-use time temporarily.  Active: Decreases the opponent's PVP P. Atk. temporarily  .Active: Decreases the skill MP consumption rate temporarily  .Active: Decreases the skill re-use time temporarily.  Active: Decreases the song/dance skill MP consumption rate temporarily.   Active: Decreases the song/dance skill re-use time temporarily.  Active: Decreases the target's urge to attack.  Active: Detonates a fireball by compressing the air around the caster.Active: Ignites a firecracker.  Active: Ignites a large firecracker.  Active: Increases Accuracy temporarily.  Active: Increases Dodge temporarily.  Active: Increases M. Atk. temporarily.  Active: Increases M. Def. temporarily.  Active: Increases P. Atk. temporarily.  Active: Increases P. Def. temporarily  .Active: Increases PVP P. Atk. temporarily.Active: Increases resistance to damage from falling temporarily.  Active: Increases the ability to restore some HP from the damage inflicted on an enemy temporarily.   Excludes damage by skill or long-range attacks.Active:   Increases the chance of a critical attack temporarily.  Active: Increases the critical attack rate of magic attacks temporarily.   Active: Increases the effectiveness of HP recovery magic temporarily.  Active: Increases the maximum CP temporarily.  Active: Increases the maximum HP temporarily  .Active: Increases the maximum HP temporarily and restores HP by the increased amount.  Active: Increases the maximum MP temporarily.  Active: Increases the power of HP recovery magic temporarily  .Active: Increases the recharge recover rate of MP.  Active: Increases the recharge recovery rate of MP  .Active: Increases the target's urge to attack.  Active: Inflicts a dark attack.  Active: Inflicts a dark attack in the shape of a parabola  .Active: Inflicts a elementally challenged attack  .Active: Inflicts a elementally challenged attack in the shape of a parabola.Active: Inflicts a flaming attack.Active: Inflicts a flaming attack in the shape of a parabola  .Active: Inflicts a gusting attack.  Active: Inflicts a gusting attack in the shape of a parabola.  Active: Inflicts an earthen attack attack.  Active: Inflicts an earthen attack attack in the shape of a parabola  .Active: Inflicts a sacred attack.  Active: Inflicts a sacred attack in the shape of a parabola.Active: Inflicts a water-type attack   .Active: Inflicts a water-type attack in the shape of a parabola  .Active: Inflicts damage by throwing a boulder   .Active: Instantly restores your HP   .  Active: Launches a dark attack.Active: Launches a sacred attack.  Active: Momentarily becomes invincible.  Active: Momentarily frightens the target, causing him to flee.  Active: Opens doors and treasure chests with a certain probability. Requires Keys of a Thief.   Active: Play music for a short duration.   Active: Puts the opponent's mind at peace and erases the desire to attack.Active: Regenerates MP.   Active: Removes the target.   Active: Restores CP.Active: Restores your own CP.   Active: Resurrects a corpse.Active: Teleports party members to a village.    Cannot be used in a specially designated place such as the GM Consultation Service  .Active: Teleports the caster to a village.    Cannot be used in a specially designated place such as the GM Consultation Service   .Active: Teleports to a village regardless of time.   Cannot be used in a specially designated place such as the GM Consultation Service.  Active: Temporarily blocks all of the target's physical/magic skills.  Active: Temporarily blocks a monster's pre-emptive attack.   Fighting ability significantly decreases while in effect.  Active: Temporarily blocks the target's magic skills.  Active: Temporarily causes a target to bleed heavily.  Active: Temporarily decreases a target's Atk. Spd.Active: Temporarily decreases a target's speed.   Active: Temporarily holds the target. The target cannot be affected by any additional hold attacks while the effect lasts.   Active: Temporarily Increases the distance you can jump without sustaining damage.Active: Temporarily Increases your head size  .Active: Temporarily Increases your lung capacity.   Active: Temporarily paralyzes a target.  Active: Temporarily petrifies the target.  Active: Temporarily poisons the target.   Active: Temporarily puts the target to sleep. The target cannot be affected by any additional sleep attacks while the effect lasts  .Active: Temporarily resist damage from falls.   Active: Temporarily stuns the target   .Active: Unleashes a general attack and temporarily decreases your magic attack power during PvP.>> Chance Skills


Skills ativas randômicamente em situações específicas.


Chance: Blocks all of the physical/magic skills of the target that inflicts damage on you with a certain probability.Chance: Blocks the magic skills of the target that inflicts damage on you with a certain probability.Chance: Decreases the Atk. Spd. of the target that inflicts damage on you with a certain probability.Chance: Decreases the PVP P. Atk. of the target that inflicts damage on you with a certain probability.Chance: Decreases the speed of the target that inflicts damage on you with a certain probability.Chance: Decreases the urge to fight of the target that inflicts damage on you with a certain probability.Chance: Has a chance to hold a target that damages you. The target cannot be affected by any additional hold attacks while the effect lasts.Chance: Has a chance to paralyze a target that damages you.Chance: Has a chance to petrify a target that damages you.Chance: Has a chance to poison a target that damages you.Chance: Has a chance to sleep a target that damages you.Chance: Has a chance to sleep a target that damages you. The target cannot be affected by any additional sleep attacks while the effect lasts.Chance: Has a chance to stun a target that damages you.Chance: Increases accuracy with a certain probability when damage is incurred.Chance: Increases critical attack rate of magic attacks with a certain probability when damage is incurred.Chance: Increases critical attack rate with a certain probability when damage is incurred.Chance: Increases evasion with a certain probability when damage is incurred.Chance: Increases M. Atk. with a certain probability when damage is incurred.Chance: Increases maximum CP with a certain probability when damage is incurred.Chance: Increases maximum HP with a certain probability when damage is incurred.Chance: Increases maximum MP with a certain probability when damage is incurred.Chance: Increases M. Def. with a certain probability when damage is incurred.Chance: Increases P. Atk. with a certain probability when damage is incurred.Chance: Increases P. Def. with a certain probability when damage is incurred.Chance: Increases PVP P. Atk. with a certain probability when damage is incurred.Chance: Increases recovery rate when receiving HP recovery magic with a certain probability after damage is incurred.Chance: Increases recovery rate when receiving MP recovery magic with a certain probability after damage is incurred.Chance: Momentarily blocks all of the target's physical and magic skills during a critical attack.Chance: Momentarily blocks all of the target's physical and magic skills during a magic attack.Chance: Momentarily blocks all of the target's physical and magic skills during a physical attack.Chance: Momentarily blocks the target's magic skill during a critical attack.Chance: Momentarily blocks the target's magic skill during a magic attack.Chance: Momentarily blocks the target's magic skill during a physical attack.Chance: Momentarily burns up the target's MP during a critical attack.Chance: Momentarily burns up the target's MP during a magic attack.Chance: Momentarily burns up the target's MP during a physical attack.Chance: Momentarily causes the target to bleed during a critical attack.Chance: Momentarily causes the target to bleed during a magic attack.Chance: Momentarily causes the target to bleed during a physical attack.Chance: Momentarily decreases a target's Atk. Spd. during a critical attack.Chance: Momentarily decreases a target's Atk. Spd. during a magic attack.Chance: Momentarily decreases a target's Atk. Spd. during a physical attack.Chance: Momentarily decreases a target's speed during a critical attack.Chance: Momentarily decreases a target's speed during a physical attack.Chance: Momentarily decreases the target's speed during a magic attack. Intensity 3.Chance: Momentarily frightens the target, causing him to flee during a magic attack.Chance: Momentarily frightens the target, causing him to flee during a physical attack.Chance: Momentarily frightens the target during a critical attack.Chance: Momentarily holds the target during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts.Chance: Momentarily holds the target during a magic attack. The target cannot be affected by any additional hold attacks while the effect lasts.Chance: Momentarily holds the target during a physical attack. The target cannot be affected by any additional hold attacks while the effect lasts.Chance: Momentarily paralyzes the target during a critical attack.Chance: Momentarily paralyzes the target during a magic attack.Chance: Momentarily paralyzes the target during a physical attack.Chance: Momentarily petrifies the target during a critical attack.Chance: Momentarily petrifies the target during a magic attack.Chance: Momentarily petrifies the target during a physical attack.Chance: Momentarily poisons the target during a critical attack.Chance: Momentarily poisons the target during a magic attack.Chance: Momentarily poisons the target during a physical attack.Chance: Momentarily puts the target to sleep during a critical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.Chance: Momentarily puts the target to sleep during a magic attack. The target cannot be affected by any additional sleep attacks while the effect lasts.Chance: Momentarily puts the target to sleep during a physical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.Chance: Momentarily stuns the target during a critical attack.Chance: Momentarily stuns the target during a magic attack.Chance: Momentarily stuns the target during a physical attack.Chance: Regenerates CP with a certain probability when damage is incurred.Chance: Regenerates MP with a certain probability when damage is incurred.Chance: Temporarily decreases a target's speed during a critical attack.Chance: Temporarily decreases a target's speed during a physical attack.Chance: Temporarily decreases a target's urge to attack during a critical attack.Chance: Temporarily decreases a target's urge to attack during a physical attack.Chance: Temporarily decreases the target's speed during a magic attack. Intensity 3.Chance: Temporarily increases the target's urge to attack during a critical attack.Chance: Temporarily increases the target's urge to attack during a physical attack.Chance: Temporarily provokes a target to attack during a critical attack.Chance: Temporarily provokes a target to attack during a physical attack.Chance: Throw the target that inflicts damage on you into a state of fear and causes him to flee with a certain probability.>> Skills Passivas

>> Skills Passivas 

Passive: Decreases the magic MP consumption rate.Passive: Decreases the MP consumption rate for all skills.Passive: Decreases the skill MP consumption rate.Passive: Decreases the song/dance skill MP consumption rate.Passive: Increases accuracy.Passive: Increases critical attack rate.Passive: Increases evasion.Passive: Increases lung capacity.Passive: Increases Lung Capacity.Passive: Increases M. Atk.Passive: Increases M. Def.Passive: Increases P. Atk.Passive: Increases P. Def.Passive: Increases PVP P. Atk.Passive: Increases the ability to reflect some of the damage you incurred back to the enemy. Excludes damage by skill or long-range attacks.Passive: Increases the critical attack rate of magic attacks.Passive: Increases the effect of HP recovery magic.Passive: Increases the height from which you can jump without sustaining damage.Passive: Increases the power of HP recovery magic.Passive: Increases the recharge recovery rate of MP.Passive: Increases the weapon weight limit by 2 times.Passive: Raises resistance to damage from falling.


Postado por Unknown às 08:01 Nenhum comentário:
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DYAS E SEUS ATRIBUTOS


atributos  dos dyas...



STR: dano físico,almenta a chance e ocorrer o desarm e aumenta o damage das skill física.


DEX: attack speed, velocidade de skll física, accurary (precisão), evasion (evasão), probabilidade de critical hit, chance de sucesso de skills de adaga (como Deadly Blow), chance de sucesso de defesa com escudo e velocidade de movimento (andar e correr).


CON: HP e CP máximo, velocidade de recuperação de HP, limite de peso, barra de fôlego, resistência a shock (stun) e resistência a bleeding (sangramento).


INT: Dano de ataques mágicos e chance de sucesso de maldições e pragas (poison, sleep, anchor, hold etc).


WIT: Chance de critical hit mágico, cast speed, resistência a hold, resistência a maldições (como degeneração do HP, diminuição da taxa de recuperação de HP, aumento do re-uso de skills e efeito diminuido de magias de cura).


MEN: magic defense, MP máximo, velocidade de recuperação de MP, resistência a poison e curse. Diminui a possibilidade de cancelar o cast da magia.

Postado por Unknown às 07:39 Nenhum comentário:
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terça-feira, 3 de setembro de 2013

Hero.

HEROS UMA CONQUISTA..UMA GLORIA..UMA DADIVA 



SEJA O MELHOR ENTRE OS MELHORES.

Postado por Unknown às 18:18 Nenhum comentário:
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BUFFER EM GERAL

                                 BUFFER EM GERAL




Buffer.



Magic Barrier: Maior M.Def; Mental Shield: resistência a Debuffs em geral; Bless Shield: Maior Defesa com Escudo; Greater Shield: máximo P.Def (melhor que Shield); Greater Might: máx. P.Atk (melhor que Might); Haste: maior Atk. Speed; Death Whisper: mais danos no crítico; Bless the Body: HP extra; Bless the Soul: MP extra; Berserker Spirit: menos Power e Magic Defense, Evasão para maior P. e M. Atk, Cast Speed e Velocidade; Focus: maior taxa de golpes críticos; Guidance: precisão (errar menos); Blessing Queen: mais críticos; Concentration: menor a chance da magia ser interrompida no duelo; Acumen: maior Casting Speed; Greater Empower: máx. M.Atk Wild Magic: não sei bem lol, mas sei que é muito útil pra mago; Song of Wind: maior velocidade na corrida; ” ” Earth: maior P.Def; ” ” Water: maior evasão; ” ” Hunter: critical chance; ” ” Vitality: máximo HP; ” ” Warding: maior M.Def; ” ” Renewal: Dance of Fire: mais danos no crítico; ” ” Warrior: maior P.Atk; ” ” Fury: maior Atk.Speed; ” ” Mystic: ” ” Siren: ” ” Concentration: maior Casting Speed; Chant of Victory: aumenta habilidades; Speed of Paagrio: maior velocidade (é até melhor que o buff Wind Walk)


HUMAN+Greater Might: increases your target’s P. Atk (+13,72%) +Mental Shield: increases resistance to Hold, Sleep, Fear, and Mental attacks +Haste: increases Atk. Spd (+33,18%) +Death Whisper: increases critical attack +Vampiric Rage: Partially restores HP using damage inflicted upon the enemy (ok com dance of vampire) +Resist Shock: Temporarily increases resistance to stun attack+Greater Shield: increases your target’s P. Def (+16,03%) +Blessed Body: increases maximum HP (+31,09%) +Focus: increases critical attack rate (+29,67%)+Prophecy of Fire: The spirit of an ancient warrior temporarily possesses the user [ hp(+18,32%), P.Atk(+6,03%), P.Def.(+16,66%), Acurracy(+4,49%), Atk.Speed(+20,03%), Speed(-10,07%) ] +Blessing of Queen: Por um tempo, aumenta a chance e a força de ataques crí­ticos dos membros do grupo [ Crit. Rate(+22,88%) ]


ELF+Song of Earth: increases P. Def. of party members (+21,51%) +Song of Wind: increases party’s movement (+16,00%) +Song of Hunter: increases party members’ critical rate (+63,44%) -Song of Warding: increases party members’ M. Def (+26,72%) +Song of Vitality: increases party members’ maximum HP (+27,84%)


DARK ELF+Dance of Fury: increases party members’ attack speed (+15,00%) +Dance of Fire: increases party members’ critical damage +Dance of the Vampire: Partially restores party members’ HP by using damage inflicted upon the enemy (ok com vampiric rage)ORC+Speed of Pa’agrio (Pa’agrian Haste) : increases alliance members’ Speed (+45,51%)


____________________________________________________________HUMAN+Greater Might: increases your target’s P. Atk {(+13,72%)} +Mental Shield: increases resistance to Hold, Sleep, Fear, and Mental attacks +Haste: increases Atk. Spd {(+33,18%)(+33,18%)} +Death Whisper: increases critical attack +Vampiric Rage: Partially restores HP using damage inflicted upon the enemy (ok com dance of vampire) +Resist Shock: Temporarily increases resistance to stun attack+Holy Weapon: A temporary holy enhancement of a physical attack +Greater Shield: increases your target’s P. Def {(+16,03%)} +Blessed Body: increases maximum HP {(+31,09%)} +Berserker Spirit: reduces P. Def.(-6,48%), M. Def.(-14,11%) and Evasion(-4,49%) while increasing P. Atk.(+4,37%), M. Atk.(+16,14%), Atk. Spd.(+8,08%), Casting Spd.(+7,96%) and Speed(+5,75%) +Guidance: increases Accuracy {(+4,94%)} +Focus: increases critical attack rate {(+29,67%)(+29,67%)} +Agility: Temporarily increases Evasion {(+4,70%)}-Prophecy of Water: The spirit of an ancient wizard temporarily possesses the user -Prophecy of Fire: The spirit of an ancient warrior temporarily possesses the user [ hp(+18,32%), P.Atk(+6,03%), P.Def.(+16,66%), Acurracy(+4,34%), Atk.Speed(+20,03%), Speed(+11,20%) ] +Prophecy of Wind: The spirit of an ancient assassin temporarily possesses the user [ Acurracy(+4,30%), Atk.Spd.(+19,93%), Evasion(+4,49%) ] +Blessing of Queen: Por um tempo, aumenta a chance e a força de ataques crí­ticos dos membros do grupo [ Crit. Rate(+22,88%) ] +Gift of Queen: Por um tempo, aumenta a chance e a força de ataques normais dos membros do grupo [ P.Atk.(+6,18%), Acurracy(+3,12%) ] (perde o blessing of queen)


ELF+Song of Earth: increases P. Def. of party members {(+21,51%)} +Song of Water: increases party’s Evasion {(+3,22%)} +Song of Wind: increases party’s movement {(+13,60%)} +Song of Hunter: increases party members’ critical rate {(+63,44%)(+77,11%)} +Song of Warding: increases party members’ M. Def {(+26,72%)} +Song of Vitality: increases party members’ maximum HP {(+27,84%)}


DARK ELF+Dance of Fury: increases party members’ attack speed {(+15,05%)} +Dance of Fire: increases party members’ critical damage +Dance of Light: bestows sacred power to party members’ physical attack +Dance of the Warrior: boosts party members’ P. Atk {(+7,76%)} +Dance of the Vampire: Partially restores party members’ HP by using damage inflicted upon the enemy (ok com vampiric rage) +Dance of Inspiration: increases party members’ accuracy {(+4,12%)}ORC+Chant of Evasion: increases party members’ Evasion (+4,70%) [ perde o agility ] +Chant of Vampire: party members to partially restore HP using damage inflicted upon the enemy [ perde o vampiric rage ] +Chant of Eagle: increases one’s party members’ Accuracy (+4,94%) [ perde o guidance ] +Speed of Pa’agrio (Pa’agrian Haste) : increases alliance members’ Speed {(+39,52%)(+52,80%)}


Postado por Unknown às 17:57 Nenhum comentário:
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segunda-feira, 2 de setembro de 2013

Certificados da clase Duelist

CERTIFECADO DA CLASE DUELIST:


Após conseguir sua subclasse, você pode adquirir diferentes skills, de acordo com o level em que sua subclasse se encontra. Essas skills são utilizadas na classe principal. É possível obter até 3 subclasses e, portanto, 12 skills diferentes que podem ser utilizadas na sua classe principal.

Para que você possa adicionar os certificados é necessário que você execute a quest more than meets the Eye.

Warrior
  1. Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  1. Master Abilities – Attack, Empower, Casting, and Focus
  1. Warrior Abilities – Boost CP, Resist Trait, and Haste
  1. Ultimate Skill – Transformation: Divine Warrior
Rogue
  1. Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  1. Master Abilities – Attack, Empower, Casting, and Focus
  1. Rogue Abilities – Long Shot, Evasion, and Critical Chance
  1. Ultimate Skill – Transformation: Divine Rogue
Knight
  1. Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  1. Master Abilities – Attack, Empower, Casting, and Focus
  1. Knight Abilities – Boost HP, Resist Critical, and Defense
  1. Ultimate Skill – Transformation: Divine Knight

  1. Di

Summoner
  1. Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  1. Master Abilities – Attack, Empower, Casting, and Focus
  1. Summoner Abilities – Increased HP/MP, Resist Attribute, and Spirit
  1. Ultimate Skill – Transformation: 

  1. vine Summoner

  1. Healer
  1. Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  1. Master Abilities – Attack, Empower, Casting, and Focus
  1. Healer Abilities – Prayer, Divine Protection, and Heal
  1. Ultimate Skill – Transformation: Divine Healer

Wizard
  1. Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  1. Master Abilities – Attack, Empower, Casting, and Focus
  1. Wizard Abilities – Anti-Magic, Mana Gain, and Mana Steal
  1. Ultimate Skill – Transformation: Divine Wizard healer
  1. Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  1. Master Abilities – Attack, Empower, Casting, and Focus
  1. Healer Abilities – Prayer, Divine Protection, and Heal
  1. Ultimate Skill – Transformation: Divine Healer
Enchanter
  1. Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  1. Master Abilities – Attack, Empower, Casting, and Focus
  1. Enchanter Abilities – Boost Mana, Mana Recovery, and Barrier
  1. Ultimate Skill – Transformation: Divine Enchanter

  1. Para pegar o Sub Class Skill Certification, basta ir até o NPC Master que você pega sua Sub Classe e clicar em Sub Class, em seguida ir até a última opção Sub Class Skill Certification
  1. Você pode pegar somente um certificado por vez. Logo após pegar o certificado, você deve voltar para sua classe base, pois será nela que as skills ficarão ativas. Com a classe base ativada, vá até o segundo andar de Ivory Tower falar com a NPC Avant-Garde, para que possa abrir suas Skills.


  1. Subclasse SkillsSubclasse SkillsSubclasse SkillsSubclasse SkillsSubclasse Skills  
  2.    

  1. Caso você queira remover seus certificados, para adquirir outras skills, basta conversar com a NPC Avant-Garde, e clicar na opção Certification Removal, ela irá cobrar uma taxa de 10kk para remover seus certificados

Lembre-se que depois de remover, você terá que adicionar todas as skills novamente


  1. SKILL RECOMENDADAS DE CERTIFICADO PARA DUELIST

Knight: 

  1. Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  1. Master Abilities – Attack, Empower, Casting, and Focus
  1. Knight Abilities – Boost HP, Resist Critical, and Defense
  1. Ultimate Skill – Transformation: Divine Knight

Summoner
  1. Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  1. Master Abilities – Attack, Empower, Casting, and Focus
  1. Summoner Abilities – Increased HP/MP, Resist Attribute, and Spirit
  1. Ultimate Skill – Transformation: 

  1. vine Summoner

Enchanter
  1. Emergent Abilities – Physical Atk., Physical Def., Magic Atk., Magic Def.
  1. Master Abilities – Attack, Empower, Casting, and Focus
  1. Enchanter Abilities – Boost Mana, Mana Recovery, and Barrier
  1. Ultimate Skill – Transformation: Divine Enchanter
SKILL: Barrier                                     And Defense                                  Sumomoner Spririt


Os emergent´s pode pega para P.DF.

Postado por Unknown às 06:00 Nenhum comentário:
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domingo, 1 de setembro de 2013

Dyas e etc. Sobre Duelis ‎Lineage II

Dyas


Os Dyas de Duelis varia de cada servidor e da jogabilidade de cada Jogador 

Combinação de Dyas:

STR+4 CON - 4     STR+1 CON -1    DEX+4 CON-4   TOTALIZANDO = STR+5   DEX+4    CON-9
STR+4  DEX-4    STR+1 DEX-1      CON+4 DEX-4   TOTALIZANDO = STR+5     CON+4   DEX-9
STR+4 DEX-4  WIT+4  MEN-4  CON+4 DEX-4  TOTALIZANDO = STR+4  WIT+4  CON+4  MEN-4  DEX-8.
STR+4 CON - 4   WIT+4  MEN-4  DEX+4 CON-4  TOTALIZANDO = STR+4  WIT+4 DEX+4 CON-8 MEN-4

COMBOS

STORM + BUSTER + TSS + BLASTER...
BUSTER + STORM + TSS + BLASTER...
STORM + BLASTER + TSS + STORM + BUSTER + MAX FOCUS + TSS
RI + TSS + BLASTER + DSS + WB + STORM
BUSTER + STORM + BUSTER + STORM + RI +TSS
RI + BUSTER + STORM + RU + BLASTER + TSS
RI + WB +TSS + (MOVER) + TSS + (MAX FOCUS) + BUSTER + STORM +TSS
BLASTER + WB + STOM + TSS
BUSTER + STORM + TSS + (CHACER) + RI +TSS +BLASTER
TSS + BUSTER + BLASTER +DSS
TSS + DSS + TS +BUSTER
TSS + TS + BUTER + STORM + RI + (CHACER) + TSS
TS + DSS + RI + BUSTER + TSS + RU + (CHACER + TS + TSS
STORM + TSS + TS + (MOVE) + BUSTER + STORM
STORM + BUSTER + TSS + TS + BLASTER
RI + BUSTER + TSS + (MOVE) + BUSTER + STORM + TSS + (MAX FOCUS) + TSS
TSS + TS + (MOVE) + BUSTER + STORM + TS + WB + (CHACER) + TSS
BUSTER + BLASTER + (MOVE) + BUSTER + BLASTER + TS + TSS
TS + (MOVE) + BUSTER + BLASTER + BUSTER + STORM + TSS
BLASTER + STORM + BUSTER + TSS + TS + (CHACER) + TSS + DSS
DSS + TS +TSS + BUSTER + STORM + BLASTER + RI + TS + (MAX FOCUS) + TSS + BLASTER
BUSTER + STORM + TSS
TSS + DSS + TS 
Postado por Unknown às 21:25 Um comentário:
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Arquivo do blog

  • ▼  2013 (13)
    • ▼  setembro (13)
      •               ""BARRA DE SKILL  "" Duelist " ...
      • APRENDA COM O MELHOR DOS MELHORES DUELIST DO MUN...
      • TÁTICAS DE JOGO COM "DUELIST"... GALERA QUERO ...
      • Imagens.
      • Elementos para Duelist e tais
      • Em breve estarei postando novidades.  Não perca ...
      • Essas skills modificam o stat básico: Accuracy ...
      • DYAS E SEUS ATRIBUTOS
      • Hero.
      • BUFFER EM GERAL
      • Certificados da clase Duelist
      • Dyas e etc. Sobre Duelis ‎Lineage II
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